After much sorrow and tribulation in trying to build our game, finally, we have succeeded. (Maybe we should have tried all along to do a “build”). We kept getting stuck on sharedassets0.assets and had to abort.
Finally, we built each scene separately. Then built the whole thing together. Still took a lot of time, but much faster. We had some errors, but by and large the game seems to work normally.
Come try it out and let us know what you think!
We welcome suggestions, complaints and radical ideas!
There will be updates to follow, and eventually, we plan to post the game on Steam!
Can you dodge all the monsters? Give it a try!