Why You Should Use VRTK as your SDK

WHY VRTK? Because it’s brilliant, that’s why. Also, it can support a wide variety of formats the most important (for me) being VIVE and Oculus. These were the two main platforms that we wanted to come out on. Once I learned to create a world in Unity, I couldn’t rest until I’d looked at it … Continue reading Why You Should Use VRTK as your SDK